relation: http://eprints.unpak.ac.id/9648/ title: THE INFLUENCE OF GAMIFICATION STRATEGIES (STRUCTURAL AND CONTENT GAMIFICATION) ON STUDENTS' READING COMPREHENSION creator: Ana, Kusuma Wardani subject: PENDIDIKAN BAHASA INGGRIS description: Reading comprehension is the ability to understand a text, to analyze the information, and to interpret correctly what the writer is stating. Students are less able to understand texts in English well. Therefore, this research aims to know the significant influence of Structural and Content Gamification strategy on students’ reading comprehension, and to know the difference of the results gained between experimental and control class on reading comprehension using Gamification strategies. Moreover, in this research the researcher used a Gamification strategy as strategies that can help students to solve their problems in reading and to practice their reading comprehension, especially in scanning, skimming, and summarizing skills. This research used a quantitative approach and quasi-experimental method. They were divided into experimental and control class, then they were given pre- test and post-test. The test was in the form of essay to evaluate their ability to answer 5W+1H, the main ideas, and make a summary. Structural Gamification strategy was used for the treatment in the experimental class while the control class used Content Gamification strategy. The findings showed that there was a significance influence of using Structural and Content Gamification strategies, and also there was a difference in results gained by the students of the experimental and the control classes on reading comprehension using Gamification strategy. Therefore, the use of Structural and Content Gamification strategies can be concluded to have an effect on students’ reading comprehension but Structural Gamification did a better increase by seeing the result of the t-test (2.397) which is higher that t-table (2.00172) or 2.397>2.00172. Keywords: Gamification Strategy, Reading Comprehension date: 2023 type: Thesis type: NonPeerReviewed identifier: Ana, Kusuma Wardani (2023) THE INFLUENCE OF GAMIFICATION STRATEGIES (STRUCTURAL AND CONTENT GAMIFICATION) ON STUDENTS' READING COMPREHENSION. Skripsi thesis, Universitas Pakuan.