<mods:mods version="3.3" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-3.xsd" xmlns:mods="http://www.loc.gov/mods/v3" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"><mods:titleInfo><mods:title>The Use Quizizz Application as Game Based English Leraning the Clasroom</mods:title></mods:titleInfo><mods:name type="personal"><mods:namePart type="given">Devi</mods:namePart><mods:namePart type="family">Priska</mods:namePart><mods:role><mods:roleTerm type="text">author</mods:roleTerm></mods:role></mods:name><mods:abstract>Entering the 21st century, using technology in the classroom has become&#13;
important. To maximize successful learning, educators need effective tools that can&#13;
increase motivation and support student activity, one of which is by using Quizizz&#13;
application. This research aims to contribute to a more modern learning process&#13;
using the quizizz application. This research applied a qualitative approach, the&#13;
method used is descriptive method using game based English learning in the&#13;
classroom. This reseach concluded that Quizizz Application as Game Bases English&#13;
Language in the classroom can increase students interest in the learning process.&#13;
The Quizizz application has a quite big role in learning English language in the&#13;
classroom, especially in the evaluation process, an interactive and fun learning&#13;
experience, active students involvement and increasing student motivation and&#13;
interest in the learning process. In addition, the features of the Quizizz application&#13;
can also help develop skills in the 21st century which is really needed by students.&#13;
The suggestion that the author can give are the teachers can improved the ways in&#13;
the process of doing the task using Quizizz application as game based English&#13;
learning in the classroom.&#13;
Keywords : Quizizz Application, Game Based Learning, English Language.</mods:abstract><mods:classification authority="lcc">PENDIDIKAN BAHASA INGGRIS</mods:classification><mods:originInfo><mods:dateIssued encoding="iso8061">2020</mods:dateIssued></mods:originInfo><mods:originInfo><mods:publisher>Universitas Pakuan;Pendidikan Bahasa Inggris</mods:publisher></mods:originInfo><mods:genre>Thesis</mods:genre></mods:mods>