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primary topic: MEDIA INFORMASI SENI BUDAYA PENGENALAN BATIK NUSANTARA BERBASIS AUGMENTED REALITY
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HTML Summary of #11175 MEDIA INFORMASI SENI BUDAYA PENGENALAN BATIK NUSANTARA BERBASIS AUGMENTED REALITY
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primary topic: MEDIA INFORMASI SENI BUDAYA PENGENALAN BATIK NUSANTARA BERBASIS AUGMENTED REALITY

MEDIA INFORMASI SENI BUDAYA PENGENALAN BATIK NUSANTARA BERBASIS AUGMENTED REALITY
abstract: MEDIA INFORMASI SENI BUDAYA PENGENALAN BATIK NUSANTARA BERBASIS AUGMENTED REALITY Novandi Dewantara1), Prihastuti Harsani2) , Mohamad Iqbal Suriansyah3) 1Program Studi ilmu Komputer FMIPA, Universitas Pakuan, Bogor, Indonesia 1Jl. Pakuan, Tegallega. Kecamatan Bogor Tengah, Kota Bogor. Jawa Barat 16143 Email: 1novandi.31@gmail.com, 2prihastuti.harsani@unpak.ac.id, 3mohamad.iqbal@unpak.ac.id Abstract Indonesian society is now familiar with many kinds of clothes that vary in shape, type and motif. This clothing need is a primary need in everyday life which is very influential in the development of various clothes. The research method applied in this archipelago batik introduction information media using the MDLC (Multimedia Development Life Cycle) stage develops a more interesting and efficient information media using Augmented Reality by utilizing the Android/iOS Smartphone camera feature. where this method has 6 stages, namely concept, design, material collecting, assembly, testing and distribution.Android-based archipelago batik introduction information media application has been completed. Based on the results of the tests that have been carried out, the features in the information media application for the introduction of archipelago batik can function properly. The application of marker images uses vuforia tools which will be synchronized in unity. Vuforia tools itself has the concept of assessing the quality of marker image recognition, this can help researchers to determine the right marker image. The process of making a 3D batik model that will be applied to this information media. In the process of making this 3D batik model using Blender software and will be applied to Unity in the form of .fbx format. Keyword: Android, Augmented Reality, Batik, Blender, MDLC, Unity, Vuforia.
author list: authors
status: published
date: 2022-11-12
is part of: repository
subject: Ilmu Komputer
type: Article
type: Thesis
type: EPrint
type: ThesisEPrint

Ilmu Komputer
type: Concept

Fakultas Matematika dan Ilmu Pnegetahuan Alam
type: Organization

Universitas Pakuan
type: Organization

Fakultas Matematika dan Pengetahuan Alam, Universitas Pakuan
type: Organization

Muhamad Iqbal Suriansyah
family name: Suriansyah
given name: Muhamad Iqbal
type: Person

Novandi Dewantara
family name: Dewantara
given name: Novandi
type: Person

Prihastuti Harsani
family name: Harsani
given name: Prihastuti
type: Person